RoMirror

Privacy Policy

Last updated November 2, 2026. Starline Media Inc. ("Starline Media", "we", "us") runs RoMirror.

RoMirror helps Roblox game studios run their games: bug reports, tickets and appeals, moderation, analytics and their economy. This policy explains what we collect, why, where it is kept, and the choices studios and players have.

Who this covers

For player information, the studio decides what RoMirror is used for in its game, and we process that information on the studio's behalf and on its instructions. Players with questions about a game should also contact that game's studio.

What we collect from studios

What we collect from players

Only when a player sends a report, a request for help or an appeal from a game that has RoMirror installed, or when the game reports an error:

We do not collect players' real names, email addresses, contact details, location, or payment information. We never ask players for a password.

How we use it

What we never do

Who else handles it

We use a small number of service providers, each only to run RoMirror:

We may disclose information if the law requires it, to protect someone's safety, or as part of a sale or merger of our business, in which case this policy continues to apply.

Where it is kept and how it is protected

Everything is stored encrypted, on AWS in the United States. Each game has its own encryption key. By default nobody at Starline Media can open a studio's data, and every access is logged. A studio can see its own log of who opened what.

How long we keep it

Your choices

Children

Many Roblox players are under 13. RoMirror only collects what a player chooses to send from inside the game and what is listed above, never contact details, and the studio controls how it is used.

Changes

If we change this policy in a way that matters, we will tell studios in RoMirror before it takes effect.

Contact

Starline Media Inc. Email david@starlinemedia.com.